Freshly painted white lines on a grass pitch, running to a vanishing point.

About Peer10

Some apps capture games. We capture the growing up.

A childhood in sport is eight or ten years long. Almost all of it disappears. Peer10 exists so a family has somewhere to look back.

Why this exists

The season ends. The record should not.

Youth sports software is very good at two moments: the game (scores, stats, streams) and the paperwork (registration, payments, schedules). Both get captured. Then the season ends and everything a family actually cares about — how she grew, what her coach saw, the note after the Saturday she never stopped running — evaporates.

So our one line is: GameChanger captures games. Crossbar captures operations. Peer10 captures the growing up. The record is the product. The league operations exist to run a season around it — and they do, simulation-first, with undo.

That means the record has to be worth keeping: written by the coach in plain words a parent can read, measured so a kid can see her own progress, and private by architecture because it is about children.

The Peer10 record: an athlete's season with coach notes, growth, and the next game — a real screenshot of a seeded demo season.

A real screenshot of a real seeded season — the same one behind the demo door. If a surface isn't good enough to screenshot, we fix the surface, not the screenshot.

How we hold ourselves to it

The site can only say what the build can prove

Every capability sentence on this site carries a machine-checked tag that must map to an audited capability. Marketing that outruns the product fails our CI.

  • Significant changes run simulation-first: intent, simulated diff, human approval, execution — and undo.
  • The whole product ships in 21 languages, and a completeness test fails the build if any language falls behind.
  • The demo is the real product on a fully seeded league — one click, no signup, nothing staged.
A youth team arranging themselves for a team photo, seen from across the pitch. All people in Peer10 marketing imagery are synthetic.

The ritual the record exists for: a season, a team, a photo — and in ten years, somewhere to find it.

See a season, not a slideshow

The demo is the real product on a real seeded league. Walk in as a director, coach, parent, or athlete.

About — Peer10 | Peer10